Thanks.
Well the sample is always closed:
- if(voiceSampleSingle.isPlaying() == false){
- stopMinim();
- }
- ....
- void stopMinim()
- {
- voiceSampleSingle.close();
- minim.stop();
- super.stop();
- println("Minim Stopped");
- }
after it's played.
The Ping-Pong sounds good, yet it needs the program to know in advance which mp3 to play. since its depending on a sensor this isn't possible.
Sure, I enhanced the available memory, which doesn't change a thing. I suppose it's somehow in the design of the minim-library implemented that it only allows 32 files to be loaded, wouldn't be the first flaw of the library...
I really would be interested if anybody did run into that before and maybe found a solution?
Best!