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Re : Pure OpenGL 2D texture binding in processing 2.0

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Hi,
Wanted to try your trick but can't get this to work, it returns "The function loadMatrix() does not exist."

If commenting the line loadMatrix();
i get a square with a vertical gradient from white to red appearing for one frame, then nothing.
Tried on win7x64 with 2.0b8 as well as 2.0.1, with jpg and png, ATI radeon HD5470

Makio135
http://makio135.com/

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