Sure. Loading the frame/pixels by definition comes before displaying it anyway.
Code Example
Code Example
- Movie mov;
- void setup() {
- size(640, 360);
- mov = new Movie(this, "yourMovie.mov");
- mov.loop();
- }
- void draw() {
- if (mov.available()) {
- mov.read();
- mov.loadPixels();
- // do stuff
- }
- }