http://processing.org/reference/randomSeed_.html
Processing's own version for randomSeed() uses an int data-type as its argument.
But I bet it internally calls the original Math.randomSeed() under the hood.
Anyways, if the original uses 48 bits and the wrapped 1 uses 32 bits, 16 bits are lost.
But I guess 4 billion different values are enough for seed variation?
Processing's own version for randomSeed() uses an int data-type as its argument.
But I bet it internally calls the original Math.randomSeed() under the hood.
Anyways, if the original uses 48 bits and the wrapped 1 uses 32 bits, 16 bits are lost.
But I guess 4 billion different values are enough for seed variation?