Hello d.dora_92!
Since quarks already spotted the error,
let me give ya some tweaks for your code instead!
A warning though:
Since I don't have your files, I couldn't test if it really works!
So tell us later whether this version works for ya.
Since quarks already spotted the error,
let me give ya some tweaks for your code instead!
A warning though:
Since I don't have your files, I couldn't test if it really works!
So tell us later whether this version works for ya.
import ddf.minim.*; final static String[] fileNames = { "dog", "horse", "frog", "rooster", "cat", "duck", "ear" }; final static int numImgs = fileNames.length; final static PImage[] imgs = new PImage[numImgs]; final static int numSongs = fileNames.length - 1; final static AudioPlayer[] songs = new AudioPlayer[numSongs]; final Minim minim = new Minim(this); PImage bg; void setup() { size(1000, 600); background(170, 245, 120); frameRate(30); noLoop(); for ( byte idx = 0; idx != numImgs; imgs[idx] = loadImage( fileNames[idx++] + ".jpg") ); for ( byte idx = 0; idx != numSongs; songs[idx] = minim.loadFile( fileNames[idx++] + ".wav") ); for (short idx = 0, rows = 100; rows <= 350; rows += 200) for (short cols = 100; cols <= 700; cols += 300) image(imgs[idx++], cols, rows); image(imgs[numImgs-1], 475, 25); bg = get(); } void draw() { background(bg); } void mousePressed() { if (mouseX > 475 && mouseX < 525 && mouseY > 25 && mouseY < 75) songs[ (int) random(numSongs) ].play(); redraw(); } void stop() { for ( byte idx = 0; idx != numSongs; songs[idx++].close() ); minim.stop(); super.stop(); }