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Confused about the OpenGL changes in 2.0

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Under Changes/The big stuff, I read this:
  • OpenGL 2 – a new version of the OpenGL library has been implemented, and the old one has been removed. The new library is based on Andres Colubri's Android work (and his experiences developing the GLGraphics library). All the great things from Android have now been back-ported to the desktop version of Processing, so we have a super fast OpenGL library.
  • OpenGL is now part of core 
 
Then I look at the reference and I'm lost: where do I find documentation about this "OpenGL library"? No such thing is listed among the core libraries in the Libraries reference
Is it perhaps what was before called "GLGraphics"?
If so, is this where I should look for documentation? Is that up to date?



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