Hi! I am trying to use the Minim.ugens library to use the ADSR object for a synth sequencer I am trying to build for a Uni project.
I am running processing 2.07b on a windows 7 machine.
Why, when I try to run any of the ugens examples do I get this error message..
Exception in thread "Animation Thread" java.lang.RuntimeException: No framebuffer objects available
at processing.opengl.PGL$PGLListener.init(PGL.java:2487)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:507)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:546)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:533)
at jogamp.opengl.GLAutoDrawableBase$2.run(GLAutoDrawableBase.java:280)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:904)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:543)
at processing.opengl.PGL.requestDraw(PGL.java:814)
at processing.opengl.PGraphicsOpenGL.requestDraw(PGraphicsOpenGL.java:1566)
at processing.core.PApplet.run(PApplet.java:2020)
at java.lang.Thread.run(Thread.java:662)
???
Please help. I am at my wits end with trying to implement an ADSR as mentioned in other posts with no offers of ideas for solutions.. :..(
I am a "novice" programmer. PLease help.
Thanks,
Steve.