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View ArticleHow can i use sound to fade an image
Hi there, I am trying to make sound fade an image using an input and getting it to activate the opacity levels.I have a very limited knowledge of processing and am stuck as to where to go next! This is...
View ArticleRe : Sketch lagging
Thanks for you help I've figured some stuff out and have got the problem running a lot smoother now which is great. I'm still having some issue though. I'm running my program and my mp3 seems to be out...
View ArticleRe : Sketch lagging
Function millis() returns how many milliseconds have elapsed since program had started.However, any single operation takes some amount of milliseconds to happen, especially loading and saving files!So,...
View ArticleQuestion about display movie in Processing
Hi geeks!I'm a newbie of Processing.I want to make a movie "click-pause" & "click-play" function in Processing.Here is a code that didn't work well.Could anyone please help me to check out the...
View ArticleRe : Question about display movie in Processing
Use mousePressed(), the function, instead. Because with the variable, if you click over several frames (60 per second! so it is likely...), you end in an unknown state...BTW, i = 0; i++; is the same...
View ArticleRe : Question about display movie in Processing
Many thanks, could you please give me a similar example which easy for me to understand. It's the first time I am tring using processing...
View ArticleRe : Question about display movie in Processing
int i=0;import processing.video.*;Movie myMovie;void setup() { size(300, 200); background(0); myMovie = new Movie(this, "1.mp4"); myMovie.loop(); myMovie.pause();}void movieEvent(Movie m) {...
View ArticleRe : How can i use sound to fade an image
I deleted the duplicate thread (still posted in the wrong section...). If you have something to add or change, do it here.
View ArticleRipple effect with web cam.
Hi everyone, I'm trying to use this code to apply a ripple effect to the video from a webcam. The code creates a ripple when you drag your mouse across the processing window. I want to make it so a...
View ArticleTouchEvent implementation
Hi,I am just wondering about the TouchEvent support advancement... because I am in need of it (both on desktop and android) and I don't want to go to a 3rd party lib if the Processing implementation is...
View ArticleMinim AudioRecorder Memory Consumption
Does anyone know how to tame Minim’s memory consumption when recording files? I know that there is a boolean value to indicate wether AudioRecorder uses a memory buffer or writes directly to a file,...
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View ArticleAdding wav file
Hi,I'm trying to add a .wav file to my application. Why can't I hear anything?import ddf.minim.*;Minim minim;PImage img1,img2;void setup() { // Images must be in the "data" directory to load correctly...
View ArticleRe : Adding wav file
Perhaps because you don't play it? At least, my eyes doesn't see anything like that in the code you show.Side notes:- Put size() at the top of setup().- You will load img2 on each frame after 5...
View ArticleRe : Adding wav file
Nevermind..I figured it out :) Wav file works fine with this code: import ddf.minim.*;Minim minim;AudioPlayer player;PImage img1,img2;void setup() { size(640,480); img1 = loadImage("splash.jpg");...
View ArticleProcessing 2 and image performing as GLTexture
Hi all,I'm using processing 1.5.1 with GLGraphics and it works very well, expecially if I have to display many images. This because I'm using GLTexture and I'm putting the PImages loaded into...
View ArticleRe : Processing 2.0 video alpha channel
Hello Akiersky thank you very much for your code !I'm trying to use it but I don't get it. I think I do it in a very wrong way > import processing.opengl.*;import codeanticode.gsvideo.*;import...
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