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Re : pixels[] array works in 2D but not 3D?

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hello,

I can't really help you, but I have a few questions.

could you post your working 2D code please?

I didn't even know you could use pixels with a movie.

Does myMovie.pixels contain the whole Movie or just the current frame?

What does
  1.   myMovie.read();
do, please?


Is this line:
  1.   myMovie.loadPixels();
really necessary in draw() (which runs 60 times per second) or could we have it in setup() (which runs only once) ?

Thanks!

I couldn't run your sketch, but maybe my movie was too big (125 MB).

Greetings, Chrisir    


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