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dxt texture ?

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hello all,
just a little topic to get some advices…

I develop under processing/android.
So a lot of memory restrictions…

I was wondering if processing in general could load DXT textures into opengl ? If you don't know, DXT texture is accepted in native mode by video card. no need o decompression. So you earn a lot of memory and performances.
http://en.wikipedia.org/wiki/S3_Texture_Compression

would anyone worked thing like that ?
I think it could be very helpful in a lot of cases.

thanks


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