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Re : Using the Video library on IntelliJ - NoClassDefFoundError

Sorted it out myself... You have to add the rest of the jars (gstream and jna) to the classpath!

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here are some

Wrote with del Toro, a film like this rises or falls on its action sequences and there are someSends forth ever-evolving Kaiju via a portal at the bottom of the Pacific Ocean.In what amounts to an arms...

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Avoid clicking the mouse on the frame to start video capture

Good morning everyone.I have a question about a video capturing program.In this program, when I press Space, the webcam should show the images on the screen.But when I start the program with the play...

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Re : Avoid clicking the mouse on the frame to start video capture

A sketch likevoid setup() {  size(1024, 720);} void draw(){  background(0);   ellipse(frameCount % width, height / 2, 50, 50);} void keyPressed() {   exit();}works for me, ie. no need to put the focus...

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Re : Avoid clicking the mouse on the frame to start video capture

Sorry, here is the code.I created this program with the help of some talented users of this forum.It permits to select photographies with the body, by moving left or right in front of the webcam.When I...

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Re : Avoid clicking the mouse on the frame to start video capture

OK, moved here since it uses the standard library.I don't have a camera, so I cannot test the code. Perhaps somebody else can confirm.Indicating which platform you use can help too, perhaps this...

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Re : Creating, processing and saving sound-buffers in Minim

Dear Damien,i also want to save "non real time generated audio" to disk and i tried really hard to understand the second part of your posting but i didn't get it.  You will need to write a class that...

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OpenGL 3.2 working with Processing 2.0, and W7 or XP

Hi,I'm looking into a cheap pc setup for an exhibition to run 6 monitors on 2 HD 5450 cards.They seem to be the cheapest that support 3 monitors each, but are from 3 years ago and are said to support...

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Re : OpenGL 3.2 working with Processing 2.0, and W7 or XP

When I check it gives me the following versions:OPENGL_VERSION: 3.3.11653 Compatibility Profile ContextGLSL_VERSION: 3.30Note that the release date of OpenGL 3.3 was March 11, 2010.Test Sketchvoid...

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Re : OpenGL 3.2 working with Processing 2.0, and W7 or XP

Thanks Amnon, That's a real big help and some great info.Bit of a grey area methinks, but like you said, actual use is different from the official line.The short exchange below about the latest drivers...

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Re : OpenGL 3.2 working with Processing 2.0, and W7 or XP

This computer is running Windows XP 32bit.Great to hear Processing is adapting to the highest possible version.Cause I'm expecting my brand new computer in week or so.

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Indie fighting game Skullgirls coming to PC next month

Extravagant, cel-shaded fighting game Skullgirls is heading to PC next month, as announced on the game’s Facebook page. That’s the 22nd of August, between you and me and Skullgirls’ bizarre...

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NoClassDefFoundError: processing/core/PGraphics3D

Hi everyone, Hoping someone can help. I've installed the latest copy of Processing 2.0.1 and can't get any sketch to run that uses P3D.I can replicate the problem with this basic sketch:void setup() {...

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Re : NoClassDefFoundError: processing/core/PGraphics3D

Not only P3D mode is using OpenGL, P2D is as well in Processing 2 series! Only JAVA2D is real 2D.Seems like Processing is not recognizing your graphics 3D resources or something like that.You should...

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Howto speed up a Client Application?

Hi all,I've written application based on Client class, which opens a client connections, sends a query to a server and gets an answer from it.Copy code/** * HTTP Client.  *  * Starts a network client...

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Re : Problem with OpenGL in Linux Mint 15

I did a symlink to the Oracle Java 7 I have installed in this PC, and there hasn't been any change with the error. As I said it must be a problem with the bundled JOGL libraries and this version of...

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Re : Drawing 120000 spheres each frame? (Introduction into OpenGL?)

I managed 90,000 5-pointed stars using opengl and VBOs in glgraphics and peasycam. it span smoothly using very little cpu for what it was. but add 10,000 more and it slowed to a...

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Processing + Jitter — Is there a simple solution?

Hey GuysI'm writing some code to produce live visuals for electronic music.This is something that I have been doing professionally for some time now,but, this time, I want to try something new,...

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Re : Drawing 120000 spheres each frame? (Introduction into OpenGL?)

(oddly, i'm not seeing that upper limit any more, have just used 300k with no trouble. perhaps the hardware acceleration for the windowing system or firefox was limiting it somewhat and now i've...

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Re : Drawing 120000 spheres each frame? (Introduction into OpenGL?)

Also see: http://wiki.processing.org/w/1,000,000_points_in_OpenGL_using_Vertex_Arrays

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