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Re : OPENGL and Capture not working - reading pixels[] returns false results (2.08b) -RESOLVED-

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RESOLVED

I found my mistake, i forgot
  1. img.loadPixels();
after 
  1.  if (cam.available() == true) {
  2.    background(125);
  3.    cam.read();
  4.    img = cam;
Now it works with either renderer :)

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