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Re : Pgraphics buffer low quality / PGraphics vector buffer?

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Ive found how increase quality, by increasing PGraphics buffer size and render data there then. But its like half solution because now i generate instead of 500kb per page 25MB per page, because its all rasterized.


Is there any way how to have kind of vector buffer? That would keep shapes and text and wouldnt rasterize everything?


Or any other way how to split pages in half without needing to rasterize them?

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