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Re : Java Error in processing Mac OS X 10.7.5

something i posted on a different forum:ah, the dreaded PortInUseException...you don't want to see it, but often when working with Serial in Java/Processing, you do. two tips for getting around it....

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java.lang.UnsatisfiedLinkError

Hello,I have some problems with new video library, i can't play videos neither capture with webcam.Im running Processing 2.0b7 on Mac OSX Snow Leopard (10.6.8) and I launch program in 32-bit mode.I...

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Re : String to number, serial port?

Thx!I tried this one but I got an error. So I use float now, that nearly works. But Processing converts my string to 0.0 but is has to be a bigger number, at least bigger than 100. Do you know what the...

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about whether they felt

they initiate a cascade of benefits. And this is something you could start doing today, having learned even just this much more about how love works. stoke city vs man city live stream - man city vs...

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Re : String to number, serial port?

"I got an error"What kind of error? We are not psychic...Often, when dealing with the serial library, data is prefixed or postfixed with spaces.Try:int number = int(trim(string));

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[minim?] Generate Audio Wave

Hello,With my program, I can generate a wave with a lots of point (x,y) like this : But I need generate an audio wave, with minim or other library.How i can do this? I need extend an...

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Re : String to number, serial port?

The problem stays the same, I get a "0" as number (but it should be 224).The error I get if I convert the string to a normal integer is "cannot convert int[] to int".This is the whole code: import...

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Re : String to number, serial port?

I don't understand. Where you show it, it should not show this error, and it is quite useless, being static (done once).Try moving the line defining number between the two println().

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Exporting to dxf or pdf

I am very new at this and can't seem to export my file to dxf or pdf. I know im supposed to import the pdf or dxf code at the beginning of the code but the rest of it has me stumped. I would really...

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Re : Exporting to dxf or pdf

Well, have you seen the http://processing.org/reference/libraries/pdf/index.html page?Where are you stuck?

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Re : Exporting to dxf or pdf

I typed the first step in as import pdf or "or dxf" as the tutorials have shown. I dont understand where I should be placing the rest of the code.I simply want to make a sketch and export it. I wish it...

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Re : Exporting to dxf or pdf

I actually spent allot of time on the link you listed.I know Import processing goes at the beginning of the script.import processing. pdf.*;ArrayList history = new ArrayList();float distthresh =...

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NyAR4psg problem

hi everybody, i have Recently download Processing 2.0b7 and some libraries and i'm trying to do something about augmented reality..when i "import jp.nyatla.nyar4psg.*;" and i declare "MultiMarker nya;"...

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Re : String to number, serial port?

Thank you!!! Problem solved :]

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Re : Exporting to dxf or pdf

You must not add a second setup() or draw(), you have to merge those given in the example with yours.For example, replace your size() with the one given, just providing your dimensions.

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Re : [minim?] Generate Audio Wave

Can I use an extended class of Oscillator like this : Class MyWave extends Oscillator{/* list of amplitudes point : every point is automatically  insert in this array when user create dot(x,y) */public...

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Re : [minim?] Generate Audio Wave

Isn't possible to redefine generate() method

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Blend video cam with background image

I must have missed something...import processing.opengl.*;import codeanticode.glgraphics.*;import codeanticode.gsvideo.*;GSCapture cam;GLTexture bottomLayer, topLayer, resultLayer;GLTextureFilter...

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Re : No font in exported PDF

Thanks, but the key to the 'solution' to this apparent non-issue was your mentioning that the fonts are probably pre-rendered. That's an option I never encountered, frankly, but it is probably the best...

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Re : Blend video cam with background image

I have tried to add in draw function this linetopLayer.putPixelsIntoTexture();but it doesn't help...

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