Re : Blend video cam with background image
second attempt with SimpleOpenNI - unsuccessfullyimport processing.opengl.*;import codeanticode.glgraphics.*;import SimpleOpenNI.*;GLTexture bottomLayer, topLayer, resultLayer;GLTextureFilter...
View ArticleRe : SOLVED - Blend video cam with background image
Here it is how to apply filters to a video cam:import processing.opengl.*;import codeanticode.glgraphics.*;import codeanticode.gsvideo.*;GSCapture cam;GLTexture texSrc, texFiltered;GLTextureFilter...
View ArticleNo library found for cc.arduino
Hello everyone.I've a problem, i followed all the steps from this link http://playground.arduino.cc/interfacing/processing. I've downloaded processing-arduinomega.zip because i'm using arduino...
View ArticleI'm trying to add sound..
hello everybody,i'm trying to add sound to my game but it's saying:Null pointer exceptioni don't know what's wrong with it. can someone help me?thanks in advance.this is my game:int knopX = 510;int...
View ArticleSave PDF on keypress
Hi,Question,How can I record with a keypress an another keypress to stop recording (the recording has to be a pdf or png but without the background).This is what I already have. float...
View ArticleRe : I'm trying to add sound..
player = minim.loadFile("GhostBusters.mp3"); minim = new Minim("GhostBusters.mp3");So, you init minim after you started to use it...Invert these two lines.Beside, the Minim constructor must be...
View ArticleRe : Save PDF on keypress
I suggest to read the http://processing.org/reference/libraries/pdf/index.html page, the answer is probably there already.
View ArticleNullPointerException PFont.addGlyph
I periodically get this error. Any suggestions how I could handle it?java.lang.NullPointerException at processing.core.PFont.addGlyph(PFont.java:462) at...
View ArticleRe : HELP! pdf/ high res images
See: http://processing.org/reference/libraries/pdf/index.html
View ArticleHow to get work a uEye cam in processing?
Hello guys, I was trying to make a tracking with a IR cam, but the problem is that processing doesn't recognize my cam. I'm working with a Asus Eee PC 1000H and I've tested this little script with...
View ArticleMovieMaker using save frame function. Error code java.lang.NullPointerException
HII'm an absolute beginner trying to mix Processing with moving images edited on Premiere Pro. I'm just trying to do very simple sketches and then want to export as video clip to layer with traditional...
View ArticleAdding background image to existing code
Hello,i am completely new to processing can someone please help me with this code ,I want to add a background image to it, the background image would be placed in the processing folder/dataimport...
View ArticleRe : Adding background image to existing code
Have you looked at background() this is probably the easiest way to do it especially since you are using a 3D renderer.
View ArticleRe : Adding background image to existing code
i tried stuffs like PImage b;void setup(){ ... b = loadImage("fondo_fade.png"); ...} void draw(){ image(b, 0, 0); ...}but i keep getting errors , like i said i am new to processing could u be more...
View ArticleRe : Adding background image to existing code
Change draw() tovoid draw(){ background(b); // ...}The only restriction is that the image MUST be the same size as the skecth canvas (as speciified in the size() method call)
View ArticleRe : Adding background image to existing code
I tried what you suggested but i got the error " it looks like you'r e mixing active with static modes" and the "background(b);" gets highlighted at line 51 .i did resize the image to 800x600import...
View ArticleRe : Adding background image to existing code
Line 50 is the end of your draw() function. Your call to background() on line 51 is not inside any function!You should replace line 93 with line 50, and then remove line 50.
View ArticleRe : Adding background image to existing code
It seems @ line # 51 -> background(b);it is outside of any function scope.AFAIK, it shoulda been the 1st thing inside function draw()!P.S.: In these...
View ArticleRe : Adding background image to existing code
In your code above line 51 is in the wrong place it should be in the draw() method so move it so it looks like thisvoid draw() { background(b); updateSerial(); drawBoard();}Also you should remove...
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