Re : How do I make the white square stay over the webcam?
ops late...:)I could not run your code... the order you draw stuff is the order they appear so if you draw your rect after the img(cam,0,0) it will be drawn over the cam image. As for a trail you might...
View ArticleRe : Serial Library and Arduino
 Bracket the myPort.writes with println commands. Then give it shot.For example:println("SA " + millis());myPort.write(arr.);println("EA " + millis());println("SB " +...
View ArticleRe : serial problem in reading a string
For what it is worth, here is some information that hopefully will help. Keep in mind I'm just a hack. I do remember how frustrating this was at first, especially before the Ardunio IDE had a serial...
View ArticleRe : Cant get my processing sketch to wait for a response from the arduino
I don't think you need to wait for the Ardunio in your code. In just glancing at the code (Forgive me but you did not explain what you really are trying to do, so I am lazy.) it looks like you are...
View ArticleRe : Help with Serial read
There are some examples posted to one of the other serial/ardunio questions that might help.
View ArticleRe : High resolution frames from an animation
Hey PhiLho,Thanks a lot for your help!Everything's working fine now.
View ArticleRe : Cant get my processing sketch to wait for a response from the arduino
Ok so to clarify.The data produced by the sketch is used to move a plotter. they way i am building it, the processing sketch needs to send ONE number (ascii between 0 and 9) , wait for the arduino to...
View ArticleRe : frameRate() can crash 2.0b7
Thanks, also note the inconsistency with what is reported for framerate vs visual. It reports 60fps for me, but 60fps should be very smooth. So why is it jerky if it is running at 60fps? It seems...
View ArticleRe : Serial Library and Arduino
Sketch:import processing.serial.*;Serial myPort;byte arr[] = {0,1,2,3,4,5,6,7,8,9};void setup()Â {Â size(400, 600);Â myPort = new Serial(this, "/dev/tty.HC-05-DevB", 57600);Â while (true)Â {...
View ArticleCreating Complex Shapes
I've been playing around with Minim, and used it to create a visualiser however I'd like it to look a lot more interesting.I found this:Â https://vimeo.com/24133373Although I've found tutorials on...
View ArticleRe : Cant get my processing sketch to wait for a response from the arduino
I personally like using the SerialCommand ( Stefan Rado / Steven Cogswell) on the Arduino side to handle the incoming Processing commands which you structure to look like <command> <data>...
View ArticleRe : serial problem in reading a string
Hi...thanks for your reply.it is very useful for methanx once again...........
View ArticleRefresh displayed text based on condition?
Hi everyone, I've only just started using Processing today so i'm a bit stumped on this..I'm trying to display whether a user is online or offline by using text(). I have two different methods, either...
View ArticleRe : Creating Complex Shapes
Diana placed some of her audio-reactive sketches on openprocessing. Take a look:http://openprocessing.org/user/5969
View ArticleRe : Creating Complex Shapes
Thanks, just found it. :)I think from the looks of her earlier work, each band is given a point circle and these join with the points nearby to them.I need to work out how to make these point shapes...
View ArticleRe : Creating Complex Shapes
See: http://processing.org/learning/books/Especially...Generative Art by Matt PearsonGenerative Design by Hartmut Bohnacker, Benedikt Gross, Julia Laub and Claudius Lazzeroni
View ArticleRe : Creating Complex Shapes
Cheers, I'll check them out.Just withdrew Processing: A Programming Handbook for Visual Designers and Artists.
View ArticleRe : Refresh displayed text based on condition?
I think println is done instantly by processing while the screen (so text() as well) is only updated once at the end of draw()since your delay that's only after 5 secondsdraw() itself runs 60 times per...
View ArticleRe : Different shaders for geometry, lines and text?
I have give it a try in Processing's new version, 2.0b8, using the #define in each shader code and changing the names:Color shader:#define PROCESSING_COLOR_SHADERvarying vec4 vertColor;uniform float...
View ArticleAdding PShape vertex dynamically
Is there any way to add and remove vertices from a PShape dynamically?
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